Reviewed on XBOX Series X
A Different Kind of Zombie Game
I’ve played plenty of zombie games over the years, but No More Room in Hell 2 does something I really appreciate: it makes surviving feel like an actual accomplishment.
Rather than throwing endless waves of zombies at you and giving you a mountain of ammunition, it wants you to think about every decision.
And sometimes, that means running away.
The Little Details Make a Huge Difference
What immediately stood out to me was how committed the game is to realism.
You don’t simply magically reload your weapon or slap an attachment onto your gun. You actually have to interact with your equipment, check your ammunition and manually prepare certain items.
Even something as simple as preparing a grenade has a great little animation where your character holds their flashlight in their mouth while getting it ready.
These details might sound minor, but they make a huge difference when you’re surrounded by the undead and trying not to make a stupid mistake.

Permadeath Changes Everything
The biggest reason No More Room in Hell 2 works for me is its permadeath system.
When your character can genuinely be lost, every encounter suddenly carries weight.
You’re not charging into a room without thinking. You’re checking your surroundings, conserving ammunition and deciding whether that group of zombies is actually worth fighting.
The extraction sequences are where this tension really peaks. When supplies are running low and only one player can escape at a time, teamwork becomes absolutely critical.
You can feel the panic setting in.
Guns, Melee and Survival
There’s a surprisingly solid selection of weapons available from the beginning, including rifles, shotguns, pistols and different melee weapons.
Melee weapons also aren’t simply interchangeable. Their size, stamina requirements and whether they’re bladed or blunt can make a real difference.
I particularly enjoyed how the game makes you consider what you’re carrying rather than simply grabbing everything you see.

Playing With Others Is Where It Shines
No More Room in Hell 2 feels much closer to a hardcore survival version of Left 4 Dead than your typical extraction shooter.
Playing with friends is obviously where the experience shines, but even jumping in with random players can produce some fantastic moments.
You might start out together, get separated, desperately try to find each other again and eventually make a last-second run for extraction.
That’s where the game creates stories you’ll actually remember.
There’s also a Solo Mode, which is a welcome addition for learning the maps without having to worry about losing your character permanently.

It Still Has Some Rough Edges
The menus are probably my biggest frustration.
Customizations and loadouts can sometimes fail to apply properly, and the attachment system can be unnecessarily fiddly.
The graphics are also fairly unremarkable. They’re perfectly serviceable, but visually, No More Room in Hell 2 isn’t going to blow you away.
Some of that roughness is part of the game’s identity, but there’s definitely room for polish.
Final Thoughts
No More Room in Hell 2 isn’t trying to be another mindless zombie shooter.
It wants you to be scared of running out of ammunition. It wants you to hesitate before opening a door. It wants you to care about the character you’ve spent the last hour keeping alive.
And for the most part, it succeeds.
It’s tense, unforgiving and surprisingly immersive, especially when you’re playing with friends and everything starts going horribly wrong.
If you’re looking for a zombie game that actually makes survival feel important, No More Room in Hell 2 is absolutely worth checking out.
8/10
Now available on PC & Consoles.





